Luca Scheller


I am a young 3d Generalist looking for an adventure. I recently graduated at the Pixl Visn Media Arts Academy in Cologne, where I developed my previously rookie skills to a professional artistic level. My artistic scope ranges ffrom modeling, sculpting and texturing to dynamics, realistic shading and compositing. I believe in working with passion, to always think critical and in leaving no stone unturned. This is allowing me to get not only insights into programming, self-development and other various areas, but it is also making me keep pushing myself to learn the newest techniques and help other artists through well focused advice, resulting in an altogether growth. So if you are interested or have any questions regarding my work, feel free contact me.

------------------------------------------- 3d Qualifications -------------------------------------------

  • Low and High Resolution Hard and Organic Surface Modeling
  • (Concept-) Sculpting
  • Texturing and Realistic Shading
  • Dynamics(Rigid Dynamics / Fluids / Smoke / Particles / Cloth / Hair)
  • Lighting and Compositing
  • Motion Tracking, Live Action Integration
  • Sc¬≠ripting

---------------------------------------- Contact Possibilities ----------------------------------------

My Website:
My Linked-In Page:
My ArtStation Page:
My Youtube Channel:
My Facebook Page:
My Sketchfab Page:


  • Modeling
  • Sculpting
  • Texturing
  • Shading
  • Dynamics
  • Lighting
  • Compositing


  • Maya
  • Mental Ray
  • Mudbox
  • Blender Suite
  • Cycles
  • V-Ray
  • Substance Designer
  • Substance Painter
  • Photoshop
  • Premiere
  • Nuke
  • UVLayout
  • xNormal
  • Html/CSS/JavaScript
  • Python
  • MS Office